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- Updated electrobun.config.ts to dynamically set the application version from package.json and added a release configuration for base URL. - Modified Jenkinsfile to include the ELECTROBUN_RELEASE_BASE_URL environment variable during the build process. - Refactored build-macos.mjs to streamline the build command execution for different architectures. - Enhanced finalize-desktop-artifacts.mjs to improve artifact handling and introduced a new pre-build script for validation of required files and environment variables. - Improved error handling and logging for better build process visibility.
33 lines
759 B
JavaScript
33 lines
759 B
JavaScript
import { spawnSync } from "node:child_process";
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import { fileURLToPath } from "node:url";
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import path from "node:path";
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const rootDir = path.resolve(path.dirname(fileURLToPath(import.meta.url)), "..");
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const targetArchs = ["arm64", "x64"];
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function run(command, args, options = {}) {
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const result = spawnSync(command, args, {
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cwd: rootDir,
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stdio: "inherit",
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env: process.env,
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...options,
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});
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if (result.status !== 0) {
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process.exit(result.status ?? 1);
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}
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}
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run("bun", ["run", "build"]);
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for (const targetArch of targetArchs) {
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console.log(`\n=== Building macOS ${targetArch} ===\n`);
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run("bun", ["electrobun", "build", "--env=stable"], {
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env: {
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...process.env,
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ELECTROBUN_ARCH: targetArch,
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},
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});
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}
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