Refactor app update process and restart handling
- Removed the restart stage from the app update progress component, simplifying the update stages to only include download and install. - Updated the app update logic to schedule a restart after installation instead of handling it directly in the installer functions. - Enhanced the messaging for installation completion by removing references to automatic restarts in the progress messages. - Introduced a new updater-runner module to manage application restarts across platforms, improving the update workflow.
This commit is contained in:
parent
4caa7a4bd1
commit
30f0ac1559
@ -4,7 +4,6 @@ import { Button, Flex, Modal, Progress, Typography, theme, Divider } from 'antd'
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import CloudIcon from '../../../Icons/CloudIcon'
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import HostIcon from '../../../Icons/HostIcon'
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import ReloadIcon from '../../../Icons/ReloadIcon'
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import CheckCircleIcon from '../../../Icons/CheckCircleIcon'
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import XMarkCircleIcon from '../../../Icons/XMarkCircleIcon'
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@ -46,15 +45,6 @@ const STAGE_CONFIG = {
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complete: 'Installed',
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error: 'Install failed'
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}
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},
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restart: {
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icon: ReloadIcon,
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labels: {
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pending: 'Restart',
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active: 'Restarting...',
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complete: 'Restarted',
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error: 'Restart failed'
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}
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}
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}
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@ -79,8 +69,7 @@ const isInstallComplete = (phase, message) => {
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return (
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normalized.includes('complete') ||
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normalized.includes('successful') ||
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normalized.includes('restarting')
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normalized.includes('successful')
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)
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}
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@ -91,12 +80,6 @@ const getInstallStageStatus = (phase, isError, message) => {
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return 'pending'
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}
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const getRestartStageStatus = (phase, isError, message) => {
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if (isError && isInstallComplete(phase, message)) return 'error'
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if (isInstallComplete(phase, message)) return 'active'
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return 'pending'
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}
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const getProgressStatus = (stageStatus) => {
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if (stageStatus === 'error') return 'exception'
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if (stageStatus === 'complete') return 'success'
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@ -112,7 +95,7 @@ const UpdateStage = ({ stage, status, percent, detail }) => {
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const resolvedStatus =
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status !== 'error' && resolvedPercent === 100 ? 'complete' : status
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const color = getStageColor(resolvedStatus, token)
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const showProgress = resolvedStatus === 'active' && stage !== 'restart'
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const showProgress = resolvedStatus === 'active'
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const StatusIcon =
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resolvedStatus === 'complete'
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@ -143,7 +126,7 @@ const UpdateStage = ({ stage, status, percent, detail }) => {
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}
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UpdateStage.propTypes = {
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stage: PropTypes.oneOf(['download', 'install', 'restart']).isRequired,
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stage: PropTypes.oneOf(['download', 'install']).isRequired,
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status: PropTypes.oneOf(['pending', 'active', 'complete', 'error'])
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.isRequired,
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percent: PropTypes.number,
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@ -165,7 +148,6 @@ const AppUpdateProgress = ({ progress, update, onClose }) => {
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const downloadStatus = getDownloadStageStatus(phase, isError)
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const installStatus = getInstallStageStatus(phase, isError, message)
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const restartStatus = getRestartStageStatus(phase, isError, message)
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const downloadPercent =
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downloadStatus === 'active' ? (phase === 'preparing' ? 0 : percent) : null
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@ -202,7 +184,6 @@ const AppUpdateProgress = ({ progress, update, onClose }) => {
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percent={installPercent}
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detail={installDetail}
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/>
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<UpdateStage stage='restart' status={restartStatus} />
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</Flex>
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<Modal
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@ -7,6 +7,7 @@ import process from "node:process";
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import { Utils } from "electrobun/bun";
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import { launchMacInstaller } from "./macappupdate.js";
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import { launchWindowsInstaller } from "./winappupdate.js";
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import { scheduleAppRestart } from "./updater-runner.js";
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const SUPPORTED_TARGETS = {
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darwin: {
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@ -172,11 +173,7 @@ const downloadArtifact = async (artifact, destinationPath, sendProgress) => {
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});
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};
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const restartApp = () => {
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Utils.quit();
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};
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const launchInstallerAndQuit = async (
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const launchInstallerAndRestart = async (
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mainWindow,
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installerPath,
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sendProgress,
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@ -184,23 +181,25 @@ const launchInstallerAndQuit = async (
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const installerHelpers = { sendProgress, getInstallErrorMessage };
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if (process.platform === "darwin") {
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await launchMacInstaller(mainWindow, installerPath, sendProgress, installerHelpers);
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restartApp();
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return;
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}
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if (process.platform === "win32") {
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await launchMacInstaller(
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mainWindow,
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installerPath,
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sendProgress,
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installerHelpers,
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);
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} else if (process.platform === "win32") {
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await launchWindowsInstaller(
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mainWindow,
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installerPath,
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sendProgress,
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installerHelpers,
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);
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restartApp();
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return;
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} else {
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throw new Error(`App updates are not supported on ${process.platform}.`);
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}
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throw new Error(`App updates are not supported on ${process.platform}.`);
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scheduleAppRestart();
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Utils.quit();
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};
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const runAppUpdate = async (mainWindow, update, sendProgress) => {
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@ -229,7 +228,7 @@ const runAppUpdate = async (mainWindow, update, sendProgress) => {
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message: "Update downloaded",
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});
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await launchInstallerAndQuit(mainWindow, installerPath, sendProgress);
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await launchInstallerAndRestart(mainWindow, installerPath, sendProgress);
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};
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export function startAppUpdate(mainWindow, update, sendProgress) {
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@ -158,7 +158,7 @@ export const launchMacInstaller = (
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sendProgress( {
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phase: 'installing',
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percent: percent ?? 100,
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message: message || 'Installation complete. Restarting Farm Control...'
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message: message || 'Installation complete.'
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})
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resolve()
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193
src/desktop/updater-runner.js
Normal file
193
src/desktop/updater-runner.js
Normal file
@ -0,0 +1,193 @@
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import { execSync, spawn } from 'node:child_process'
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import { existsSync, mkdirSync, writeFileSync } from 'node:fs'
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import os from 'node:os'
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import path from 'node:path'
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import process from 'node:process'
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const MAC_APP_NAME = 'Farm Control.app'
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const WINDOWS_INSTALL_DIR_KEY =
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'HKLM\\Software\\Tom Butcher\\Farm Control'
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const WINDOWS_DEFAULT_LAUNCHER = path.join(
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process.env.ProgramFiles || 'C:\\Program Files',
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'Farm Control',
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'bin',
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'launcher.exe'
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)
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const quoteBatchArg = (value) => `"${String(value).replaceAll('"', '""')}"`
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const findMacAppBundle = (startPath) => {
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let current = path.resolve(startPath)
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while (current !== path.dirname(current)) {
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if (current.endsWith('.app')) {
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return current
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}
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const baseName = path.basename(current)
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if (baseName === 'Contents') {
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const bundlePath = path.dirname(current)
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if (bundlePath.endsWith('.app')) {
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return bundlePath
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}
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}
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current = path.dirname(current)
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}
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return null
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}
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const readWindowsInstallDirFromRegistry = () => {
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try {
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const output = execSync(
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`reg query ${quoteBatchArg(WINDOWS_INSTALL_DIR_KEY)} /v InstallDir`,
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{ encoding: 'utf8', windowsHide: true }
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)
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const match = output.match(/InstallDir\s+REG_\w+\s+(.+)/i)
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return match?.[1]?.trim() || null
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} catch {
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return null
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}
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}
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export const resolveAppLaunchPath = () => {
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if (process.platform === 'darwin') {
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const bundleFromExec = findMacAppBundle(process.execPath)
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if (bundleFromExec) {
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return bundleFromExec
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}
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const applicationsPath = path.join('/Applications', MAC_APP_NAME)
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if (existsSync(applicationsPath)) {
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return applicationsPath
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}
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return process.execPath
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}
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if (process.platform === 'win32') {
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const execBase = path.basename(process.execPath).toLowerCase()
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if (execBase === 'launcher.exe') {
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return process.execPath
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}
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const launcherBesideExec = path.join(path.dirname(process.execPath), 'launcher.exe')
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if (existsSync(launcherBesideExec)) {
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return launcherBesideExec
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}
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const launcherInBin = path.join(
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path.dirname(process.execPath),
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'bin',
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'launcher.exe'
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)
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if (existsSync(launcherInBin)) {
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return launcherInBin
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}
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const installDir = readWindowsInstallDirFromRegistry()
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if (installDir) {
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const launcherFromRegistry = path.join(installDir, 'bin', 'launcher.exe')
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if (existsSync(launcherFromRegistry)) {
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return launcherFromRegistry
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}
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}
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if (existsSync(WINDOWS_DEFAULT_LAUNCHER)) {
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return WINDOWS_DEFAULT_LAUNCHER
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}
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return process.execPath
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}
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throw new Error(`App updates are not supported on ${process.platform}.`)
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}
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const spawnDetachedMacRestart = ({ appLaunchPath, parentPid }) => {
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const child = spawn(
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'/bin/sh',
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[
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'-c',
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`while kill -0 ${parentPid} 2>/dev/null; do sleep 0.5; done; sleep 1; /usr/bin/open ${JSON.stringify(appLaunchPath)}`
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],
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{
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detached: true,
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stdio: 'ignore'
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}
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)
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child.unref()
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}
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const spawnDetachedWindowsRestart = ({ appLaunchPath, parentPid }) => {
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const updateDir = path.join(
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process.env.LOCALAPPDATA || path.join(os.homedir(), 'AppData', 'Local'),
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'FarmControl',
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'Updates'
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)
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const scriptPath = path.join(updateDir, `restart-${parentPid}.bat`)
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const appLaunchWin = appLaunchPath.replaceAll('/', '\\')
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const scriptWin = scriptPath.replaceAll('/', '\\')
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const script = `@echo off
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setlocal
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set "PARENT_PID=${parentPid}"
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set "APP_LAUNCHER=${appLaunchWin}"
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:waitparent
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tasklist /FI "PID eq %PARENT_PID%" 2>NUL | find /I "%PARENT_PID%" >NUL && (
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timeout /t 1 /nobreak >nul
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goto waitparent
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)
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:waitprocesses
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tasklist /FI "IMAGENAME eq launcher.exe" 2>NUL | find /I /N "launcher.exe">NUL && goto waitsleep
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tasklist /FI "IMAGENAME eq bun.exe" 2>NUL | find /I /N "bun.exe">NUL && goto waitsleep
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tasklist 2>NUL | find /I "bun Helper">NUL && goto waitsleep
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goto waitdone
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:waitsleep
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timeout /t 1 /nobreak >nul
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goto waitprocesses
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:waitdone
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timeout /t 2 /nobreak >nul
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start "" "%APP_LAUNCHER%"
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for /f "tokens=1" %%t in ('schtasks /query /fo list ^| findstr /i "FarmControlRestart_"') do (
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schtasks /delete /tn "%%t" /f >nul 2>&1
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)
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ping -n 2 127.0.0.1 >nul
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del "%~f0"
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`
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mkdirSync(updateDir, { recursive: true })
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writeFileSync(scriptPath, script, 'utf8')
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const taskName = `FarmControlRestart_${parentPid}_${Date.now()}`
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execSync(
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`schtasks /create /tn ${quoteBatchArg(taskName)} /tr ${quoteBatchArg(`cmd /c "${scriptWin}"`)} /sc once /st 00:00 /f`,
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{ stdio: 'ignore', windowsHide: true }
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)
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execSync(`schtasks /run /tn ${quoteBatchArg(taskName)}`, {
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stdio: 'ignore',
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windowsHide: true
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})
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}
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export const scheduleAppRestart = ({ parentPid = process.pid } = {}) => {
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const appLaunchPath = resolveAppLaunchPath()
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if (process.platform === 'darwin') {
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spawnDetachedMacRestart({ appLaunchPath, parentPid })
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return { appLaunchPath }
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}
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if (process.platform === 'win32') {
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spawnDetachedWindowsRestart({ appLaunchPath, parentPid })
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return { appLaunchPath }
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}
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throw new Error(`App updates are not supported on ${process.platform}.`)
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}
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@ -95,7 +95,7 @@ const parseWindowsInstallerProgress = (output) => {
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if (/Installation success or error status:\s*0\b/.test(line)) {
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percent = 100
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message = 'Installation complete. Restarting Farm Control...'
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message = 'Installation complete.'
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matchedLines.push('install-success')
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}
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}
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@ -144,7 +144,7 @@ const isValidMsiPackage = async (filePath) => {
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}
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}
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const prepareInstallerPath = async (installerPath) => {
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export const prepareInstallerPath = async (installerPath) => {
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const fileName = path.basename(installerPath)
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const updateDir = path.join(
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process.env.LOCALAPPDATA || path.join(os.homedir(), 'AppData', 'Local'),
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@ -427,7 +427,7 @@ export const launchWindowsInstaller = async (
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sendProgress( {
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phase: 'installing',
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percent: percent ?? 100,
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message: message || 'Installation complete. Restarting Farm Control...'
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message: message || 'Installation complete.'
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})
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debugLog('installer completed successfully')
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@ -124,7 +124,7 @@ export function handleDeepLink(url) {
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return false
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}
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openInternalUrl(path)
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sendNavigateToRenderer(path)
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return true
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}
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