Refactor app update process and restart handling

- Removed the restart stage from the app update progress component, simplifying the update stages to only include download and install.
- Updated the app update logic to schedule a restart after installation instead of handling it directly in the installer functions.
- Enhanced the messaging for installation completion by removing references to automatic restarts in the progress messages.
- Introduced a new updater-runner module to manage application restarts across platforms, improving the update workflow.
This commit is contained in:
Tom Butcher 2026-08-02 20:03:54 +01:00
parent 4caa7a4bd1
commit 30f0ac1559
6 changed files with 215 additions and 42 deletions

View File

@ -4,7 +4,6 @@ import { Button, Flex, Modal, Progress, Typography, theme, Divider } from 'antd'
import CloudIcon from '../../../Icons/CloudIcon'
import HostIcon from '../../../Icons/HostIcon'
import ReloadIcon from '../../../Icons/ReloadIcon'
import CheckCircleIcon from '../../../Icons/CheckCircleIcon'
import XMarkCircleIcon from '../../../Icons/XMarkCircleIcon'
@ -46,15 +45,6 @@ const STAGE_CONFIG = {
complete: 'Installed',
error: 'Install failed'
}
},
restart: {
icon: ReloadIcon,
labels: {
pending: 'Restart',
active: 'Restarting...',
complete: 'Restarted',
error: 'Restart failed'
}
}
}
@ -79,8 +69,7 @@ const isInstallComplete = (phase, message) => {
return (
normalized.includes('complete') ||
normalized.includes('successful') ||
normalized.includes('restarting')
normalized.includes('successful')
)
}
@ -91,12 +80,6 @@ const getInstallStageStatus = (phase, isError, message) => {
return 'pending'
}
const getRestartStageStatus = (phase, isError, message) => {
if (isError && isInstallComplete(phase, message)) return 'error'
if (isInstallComplete(phase, message)) return 'active'
return 'pending'
}
const getProgressStatus = (stageStatus) => {
if (stageStatus === 'error') return 'exception'
if (stageStatus === 'complete') return 'success'
@ -112,7 +95,7 @@ const UpdateStage = ({ stage, status, percent, detail }) => {
const resolvedStatus =
status !== 'error' && resolvedPercent === 100 ? 'complete' : status
const color = getStageColor(resolvedStatus, token)
const showProgress = resolvedStatus === 'active' && stage !== 'restart'
const showProgress = resolvedStatus === 'active'
const StatusIcon =
resolvedStatus === 'complete'
@ -143,7 +126,7 @@ const UpdateStage = ({ stage, status, percent, detail }) => {
}
UpdateStage.propTypes = {
stage: PropTypes.oneOf(['download', 'install', 'restart']).isRequired,
stage: PropTypes.oneOf(['download', 'install']).isRequired,
status: PropTypes.oneOf(['pending', 'active', 'complete', 'error'])
.isRequired,
percent: PropTypes.number,
@ -165,7 +148,6 @@ const AppUpdateProgress = ({ progress, update, onClose }) => {
const downloadStatus = getDownloadStageStatus(phase, isError)
const installStatus = getInstallStageStatus(phase, isError, message)
const restartStatus = getRestartStageStatus(phase, isError, message)
const downloadPercent =
downloadStatus === 'active' ? (phase === 'preparing' ? 0 : percent) : null
@ -202,7 +184,6 @@ const AppUpdateProgress = ({ progress, update, onClose }) => {
percent={installPercent}
detail={installDetail}
/>
<UpdateStage stage='restart' status={restartStatus} />
</Flex>
<Modal

View File

@ -7,6 +7,7 @@ import process from "node:process";
import { Utils } from "electrobun/bun";
import { launchMacInstaller } from "./macappupdate.js";
import { launchWindowsInstaller } from "./winappupdate.js";
import { scheduleAppRestart } from "./updater-runner.js";
const SUPPORTED_TARGETS = {
darwin: {
@ -172,11 +173,7 @@ const downloadArtifact = async (artifact, destinationPath, sendProgress) => {
});
};
const restartApp = () => {
Utils.quit();
};
const launchInstallerAndQuit = async (
const launchInstallerAndRestart = async (
mainWindow,
installerPath,
sendProgress,
@ -184,23 +181,25 @@ const launchInstallerAndQuit = async (
const installerHelpers = { sendProgress, getInstallErrorMessage };
if (process.platform === "darwin") {
await launchMacInstaller(mainWindow, installerPath, sendProgress, installerHelpers);
restartApp();
return;
}
if (process.platform === "win32") {
await launchMacInstaller(
mainWindow,
installerPath,
sendProgress,
installerHelpers,
);
} else if (process.platform === "win32") {
await launchWindowsInstaller(
mainWindow,
installerPath,
sendProgress,
installerHelpers,
);
restartApp();
return;
} else {
throw new Error(`App updates are not supported on ${process.platform}.`);
}
throw new Error(`App updates are not supported on ${process.platform}.`);
scheduleAppRestart();
Utils.quit();
};
const runAppUpdate = async (mainWindow, update, sendProgress) => {
@ -229,7 +228,7 @@ const runAppUpdate = async (mainWindow, update, sendProgress) => {
message: "Update downloaded",
});
await launchInstallerAndQuit(mainWindow, installerPath, sendProgress);
await launchInstallerAndRestart(mainWindow, installerPath, sendProgress);
};
export function startAppUpdate(mainWindow, update, sendProgress) {

View File

@ -158,7 +158,7 @@ export const launchMacInstaller = (
sendProgress( {
phase: 'installing',
percent: percent ?? 100,
message: message || 'Installation complete. Restarting Farm Control...'
message: message || 'Installation complete.'
})
resolve()

View File

@ -0,0 +1,193 @@
import { execSync, spawn } from 'node:child_process'
import { existsSync, mkdirSync, writeFileSync } from 'node:fs'
import os from 'node:os'
import path from 'node:path'
import process from 'node:process'
const MAC_APP_NAME = 'Farm Control.app'
const WINDOWS_INSTALL_DIR_KEY =
'HKLM\\Software\\Tom Butcher\\Farm Control'
const WINDOWS_DEFAULT_LAUNCHER = path.join(
process.env.ProgramFiles || 'C:\\Program Files',
'Farm Control',
'bin',
'launcher.exe'
)
const quoteBatchArg = (value) => `"${String(value).replaceAll('"', '""')}"`
const findMacAppBundle = (startPath) => {
let current = path.resolve(startPath)
while (current !== path.dirname(current)) {
if (current.endsWith('.app')) {
return current
}
const baseName = path.basename(current)
if (baseName === 'Contents') {
const bundlePath = path.dirname(current)
if (bundlePath.endsWith('.app')) {
return bundlePath
}
}
current = path.dirname(current)
}
return null
}
const readWindowsInstallDirFromRegistry = () => {
try {
const output = execSync(
`reg query ${quoteBatchArg(WINDOWS_INSTALL_DIR_KEY)} /v InstallDir`,
{ encoding: 'utf8', windowsHide: true }
)
const match = output.match(/InstallDir\s+REG_\w+\s+(.+)/i)
return match?.[1]?.trim() || null
} catch {
return null
}
}
export const resolveAppLaunchPath = () => {
if (process.platform === 'darwin') {
const bundleFromExec = findMacAppBundle(process.execPath)
if (bundleFromExec) {
return bundleFromExec
}
const applicationsPath = path.join('/Applications', MAC_APP_NAME)
if (existsSync(applicationsPath)) {
return applicationsPath
}
return process.execPath
}
if (process.platform === 'win32') {
const execBase = path.basename(process.execPath).toLowerCase()
if (execBase === 'launcher.exe') {
return process.execPath
}
const launcherBesideExec = path.join(path.dirname(process.execPath), 'launcher.exe')
if (existsSync(launcherBesideExec)) {
return launcherBesideExec
}
const launcherInBin = path.join(
path.dirname(process.execPath),
'bin',
'launcher.exe'
)
if (existsSync(launcherInBin)) {
return launcherInBin
}
const installDir = readWindowsInstallDirFromRegistry()
if (installDir) {
const launcherFromRegistry = path.join(installDir, 'bin', 'launcher.exe')
if (existsSync(launcherFromRegistry)) {
return launcherFromRegistry
}
}
if (existsSync(WINDOWS_DEFAULT_LAUNCHER)) {
return WINDOWS_DEFAULT_LAUNCHER
}
return process.execPath
}
throw new Error(`App updates are not supported on ${process.platform}.`)
}
const spawnDetachedMacRestart = ({ appLaunchPath, parentPid }) => {
const child = spawn(
'/bin/sh',
[
'-c',
`while kill -0 ${parentPid} 2>/dev/null; do sleep 0.5; done; sleep 1; /usr/bin/open ${JSON.stringify(appLaunchPath)}`
],
{
detached: true,
stdio: 'ignore'
}
)
child.unref()
}
const spawnDetachedWindowsRestart = ({ appLaunchPath, parentPid }) => {
const updateDir = path.join(
process.env.LOCALAPPDATA || path.join(os.homedir(), 'AppData', 'Local'),
'FarmControl',
'Updates'
)
const scriptPath = path.join(updateDir, `restart-${parentPid}.bat`)
const appLaunchWin = appLaunchPath.replaceAll('/', '\\')
const scriptWin = scriptPath.replaceAll('/', '\\')
const script = `@echo off
setlocal
set "PARENT_PID=${parentPid}"
set "APP_LAUNCHER=${appLaunchWin}"
:waitparent
tasklist /FI "PID eq %PARENT_PID%" 2>NUL | find /I "%PARENT_PID%" >NUL && (
timeout /t 1 /nobreak >nul
goto waitparent
)
:waitprocesses
tasklist /FI "IMAGENAME eq launcher.exe" 2>NUL | find /I /N "launcher.exe">NUL && goto waitsleep
tasklist /FI "IMAGENAME eq bun.exe" 2>NUL | find /I /N "bun.exe">NUL && goto waitsleep
tasklist 2>NUL | find /I "bun Helper">NUL && goto waitsleep
goto waitdone
:waitsleep
timeout /t 1 /nobreak >nul
goto waitprocesses
:waitdone
timeout /t 2 /nobreak >nul
start "" "%APP_LAUNCHER%"
for /f "tokens=1" %%t in ('schtasks /query /fo list ^| findstr /i "FarmControlRestart_"') do (
schtasks /delete /tn "%%t" /f >nul 2>&1
)
ping -n 2 127.0.0.1 >nul
del "%~f0"
`
mkdirSync(updateDir, { recursive: true })
writeFileSync(scriptPath, script, 'utf8')
const taskName = `FarmControlRestart_${parentPid}_${Date.now()}`
execSync(
`schtasks /create /tn ${quoteBatchArg(taskName)} /tr ${quoteBatchArg(`cmd /c "${scriptWin}"`)} /sc once /st 00:00 /f`,
{ stdio: 'ignore', windowsHide: true }
)
execSync(`schtasks /run /tn ${quoteBatchArg(taskName)}`, {
stdio: 'ignore',
windowsHide: true
})
}
export const scheduleAppRestart = ({ parentPid = process.pid } = {}) => {
const appLaunchPath = resolveAppLaunchPath()
if (process.platform === 'darwin') {
spawnDetachedMacRestart({ appLaunchPath, parentPid })
return { appLaunchPath }
}
if (process.platform === 'win32') {
spawnDetachedWindowsRestart({ appLaunchPath, parentPid })
return { appLaunchPath }
}
throw new Error(`App updates are not supported on ${process.platform}.`)
}

View File

@ -95,7 +95,7 @@ const parseWindowsInstallerProgress = (output) => {
if (/Installation success or error status:\s*0\b/.test(line)) {
percent = 100
message = 'Installation complete. Restarting Farm Control...'
message = 'Installation complete.'
matchedLines.push('install-success')
}
}
@ -144,7 +144,7 @@ const isValidMsiPackage = async (filePath) => {
}
}
const prepareInstallerPath = async (installerPath) => {
export const prepareInstallerPath = async (installerPath) => {
const fileName = path.basename(installerPath)
const updateDir = path.join(
process.env.LOCALAPPDATA || path.join(os.homedir(), 'AppData', 'Local'),
@ -427,7 +427,7 @@ export const launchWindowsInstaller = async (
sendProgress( {
phase: 'installing',
percent: percent ?? 100,
message: message || 'Installation complete. Restarting Farm Control...'
message: message || 'Installation complete.'
})
debugLog('installer completed successfully')

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@ -124,7 +124,7 @@ export function handleDeepLink(url) {
return false
}
openInternalUrl(path)
sendNavigateToRenderer(path)
return true
}