Enhance Windows installer update process with improved timing and error handling
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farmcontrol/farmcontrol-ui/pipeline/head This commit looks good
All checks were successful
farmcontrol/farmcontrol-ui/pipeline/head This commit looks good
- Increased sleep durations in the `restartFarmControlAfterUpdate` function to ensure smoother application restarts during updates. - Refactored the `startWindowsInstallerProgressWatch` function to reduce polling interval for better responsiveness. - Cleaned up code formatting for improved readability and consistency across the `appupdate.js` and `winappupdate.js` files.
This commit is contained in:
parent
6bf8648e1f
commit
67511e8b8c
@ -311,21 +311,22 @@ Function restartFarmControlAfterUpdate
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!insertmacro progressSuccess
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!insertmacro progressStatus "Waiting for Farm Control to close..."
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Sleep 1500
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Sleep 2000
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restart_wait_loop:
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ExecWait 'cmd.exe /c tasklist /FI "IMAGENAME eq FarmControl.exe" 2>nul | find /I "FarmControl.exe"' $R0
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${If} $R0 == 0
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Sleep 1000
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Sleep 1500
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Goto restart_wait_loop
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${EndIf}
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ExecWait 'cmd.exe /c tasklist /FI "IMAGENAME eq launcher.exe" 2>nul | find /I "launcher.exe"' $R0
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${If} $R0 == 0
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Sleep 1000
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Sleep 1500
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Goto restart_wait_loop
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${EndIf}
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${If} $IsInAppUpdate == "1"
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Sleep 1000
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!insertmacro swapUpdateStaging
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${EndIf}
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@ -1,137 +1,136 @@
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import { createWriteStream, promises as fs } from "node:fs";
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import http from "node:http";
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import https from "node:https";
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import os from "node:os";
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import path from "node:path";
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import process from "node:process";
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import { Utils } from "electrobun/bun";
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import { launchMacInstaller } from "./macappupdate.js";
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import { launchWindowsInstaller } from "./winappupdate.js";
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import { checkForDuplicateInstallations } from "./check-duplicate-installations.js";
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import { scheduleAppRestart } from "./updater-runner.js";
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import { getAppSettings, setAppSettings } from "./store.js";
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import { createWriteStream, promises as fs } from 'node:fs'
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import http from 'node:http'
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import https from 'node:https'
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import os from 'node:os'
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import path from 'node:path'
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import process from 'node:process'
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import { Utils } from 'electrobun/bun'
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import { launchMacInstaller } from './macappupdate.js'
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import { launchWindowsInstaller } from './winappupdate.js'
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import { checkForDuplicateInstallations } from './check-duplicate-installations.js'
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import { scheduleAppRestart } from './updater-runner.js'
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import { getAppSettings, setAppSettings } from './store.js'
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const SUPPORTED_TARGETS = {
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darwin: {
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extension: ".pkg",
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osMatchers: ["darwin", "mac", "macos", "osx"],
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extension: '.pkg',
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osMatchers: ['darwin', 'mac', 'macos', 'osx']
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},
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win32: {
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extension: ".exe",
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osMatchers: ["win32", "win", "windows"],
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},
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};
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extension: '.exe',
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osMatchers: ['win32', 'win', 'windows']
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}
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}
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const DEFAULT_UPDATE_ENGINE = "native";
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const DEFAULT_UPDATE_ENGINE = 'native'
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let runningUpdate = null;
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let runningUpdate = null
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const getArtifactName = (artifact) =>
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String(artifact?.fileName || artifact?.relativePath || artifact?.url || "");
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String(artifact?.fileName || artifact?.relativePath || artifact?.url || '')
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const normalizeArch = (arch) => {
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if (arch === "x64" || arch === "amd64") return "x64";
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if (arch === "arm64" || arch === "aarch64") return "arm64";
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return arch;
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};
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if (arch === 'x64' || arch === 'amd64') return 'x64'
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if (arch === 'arm64' || arch === 'aarch64') return 'arm64'
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return arch
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}
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const normalizeEngine = (engine) => {
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const value = String(engine || "")
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const value = String(engine || '')
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.trim()
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.toLowerCase();
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.toLowerCase()
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if (value === "chromium" || value === "cef") return "chromium";
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if (value === "native") return "native";
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return null;
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};
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if (value === 'chromium' || value === 'cef') return 'chromium'
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if (value === 'native') return 'native'
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return null
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}
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const artifactIsChromium = (artifact) => {
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const explicit = String(
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artifact?.engine || artifact?.renderer || "",
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).toLowerCase();
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artifact?.engine || artifact?.renderer || ''
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).toLowerCase()
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if (explicit === "cef" || explicit === "chromium") return true;
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if (explicit === "native") return false;
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if (explicit === 'cef' || explicit === 'chromium') return true
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if (explicit === 'native') return false
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const name = getArtifactName(artifact).toLowerCase();
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return /[-_.]cef(?:[-_.]|$)/.test(name);
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};
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const name = getArtifactName(artifact).toLowerCase()
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return /[-_.]cef(?:[-_.]|$)/.test(name)
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}
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const artifactMatchesEngine = (artifact, engine) => {
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const wantsChromium = normalizeEngine(engine) === "chromium";
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return artifactIsChromium(artifact) === wantsChromium;
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};
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const wantsChromium = normalizeEngine(engine) === 'chromium'
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return artifactIsChromium(artifact) === wantsChromium
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}
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const artifactMatchesPlatform = (artifact, target, platform, arch) => {
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const name = getArtifactName(artifact).toLowerCase();
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const normalizedArch = normalizeArch(arch);
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const artifactArch = normalizeArch(String(artifact?.arch || "").toLowerCase());
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const name = getArtifactName(artifact).toLowerCase()
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const normalizedArch = normalizeArch(arch)
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const artifactArch = normalizeArch(String(artifact?.arch || '').toLowerCase())
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const artifactPlatform = String(
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artifact?.platform || artifact?.os || artifact?.target || "",
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).toLowerCase();
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artifact?.platform || artifact?.os || artifact?.target || ''
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).toLowerCase()
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if (!name.endsWith(target.extension)) return false;
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if (!artifact?.url) return false;
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if (!name.endsWith(target.extension)) return false
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if (!artifact?.url) return false
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const matchesArch =
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artifactArch === normalizedArch ||
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name.includes(`-${normalizedArch}`) ||
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name.includes(`_${normalizedArch}`) ||
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name.includes(`.${normalizedArch}.`) ||
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name.includes(normalizedArch);
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name.includes(normalizedArch)
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const matchesOs =
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!artifactPlatform ||
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target.osMatchers.includes(artifactPlatform) ||
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target.osMatchers.some((matcher) => name.includes(matcher)) ||
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(platform === "darwin" && name.includes("mac")) ||
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(platform === "win32" && name.includes("win"));
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(platform === 'darwin' && name.includes('mac')) ||
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(platform === 'win32' && name.includes('win'))
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return matchesArch && matchesOs;
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};
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return matchesArch && matchesOs
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}
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const selectUpdateArtifact = (
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update,
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platform = process.platform,
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arch = process.arch,
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arch = process.arch
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) => {
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const target = SUPPORTED_TARGETS[platform];
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const target = SUPPORTED_TARGETS[platform]
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if (!target) {
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throw new Error(`App updates are not supported on ${platform}.`);
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throw new Error(`App updates are not supported on ${platform}.`)
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}
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const engine =
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normalizeEngine(update?.engine) || DEFAULT_UPDATE_ENGINE;
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const artifacts = Array.isArray(update?.artifacts) ? update.artifacts : [];
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const engine = normalizeEngine(update?.engine) || DEFAULT_UPDATE_ENGINE
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const artifacts = Array.isArray(update?.artifacts) ? update.artifacts : []
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const matchingArtifact = artifacts.find(
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(artifact) =>
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artifactMatchesPlatform(artifact, target, platform, arch) &&
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artifactMatchesEngine(artifact, engine),
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);
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artifactMatchesEngine(artifact, engine)
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)
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if (!matchingArtifact) {
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const engineLabel = engine === "chromium" ? "Chromium (cef)" : "Native";
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const engineLabel = engine === 'chromium' ? 'Chromium (cef)' : 'Native'
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throw new Error(
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`No ${target.extension} ${engineLabel} update artifact found for ${platform}/${arch}.`,
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);
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`No ${target.extension} ${engineLabel} update artifact found for ${platform}/${arch}.`
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)
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}
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return matchingArtifact;
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};
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return matchingArtifact
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}
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const getInstallErrorMessage = (error, output = "") => {
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const combined = `${output}\n${error?.message || ""}`.trim();
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const getInstallErrorMessage = (error, output = '') => {
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const combined = `${output}\n${error?.message || ''}`.trim()
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if (
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/cancel/i.test(combined) ||
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/did not grant permission/i.test(combined) ||
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/user canceled/i.test(combined)
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) {
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return "Update installation was cancelled.";
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return 'Update installation was cancelled.'
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}
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if (/incorrect/i.test(combined)) {
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return "The administrator password was incorrect.";
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return 'The administrator password was incorrect.'
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}
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if (
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@ -139,124 +138,124 @@ const getInstallErrorMessage = (error, output = "") => {
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/forbidden by system policy/i.test(combined) ||
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/Non-assigned apps are disabled/i.test(combined)
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) {
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return "Update installation was blocked by system policy.";
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return 'Update installation was blocked by system policy.'
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}
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return combined || "Failed to install update.";
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};
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return combined || 'Failed to install update.'
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}
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const getDownloadUrl = (url, redirectCount = 0) =>
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new Promise((resolve, reject) => {
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if (redirectCount > 5) {
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reject(new Error("Too many redirects while downloading update."));
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return;
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reject(new Error('Too many redirects while downloading update.'))
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return
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}
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const parsedUrl = new URL(url);
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const client = parsedUrl.protocol === "https:" ? https : http;
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const parsedUrl = new URL(url)
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const client = parsedUrl.protocol === 'https:' ? https : http
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const request = client.get(parsedUrl, (response) => {
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const location = response.headers.location;
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const location = response.headers.location
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if (response.statusCode >= 300 && response.statusCode < 400 && location) {
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response.resume();
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response.resume()
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resolve(
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getDownloadUrl(
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new URL(location, parsedUrl).toString(),
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redirectCount + 1,
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),
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);
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return;
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redirectCount + 1
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)
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)
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return
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}
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resolve({ response, url: parsedUrl.toString() });
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});
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resolve({ response, url: parsedUrl.toString() })
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})
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request.on("error", reject);
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});
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request.on('error', reject)
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})
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const downloadArtifact = async (artifact, destinationPath, sendProgress) => {
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const { response } = await getDownloadUrl(artifact.url);
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const { response } = await getDownloadUrl(artifact.url)
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if (response.statusCode < 200 || response.statusCode >= 300) {
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response.resume();
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throw new Error(`Update download failed with HTTP ${response.statusCode}.`);
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response.resume()
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throw new Error(`Update download failed with HTTP ${response.statusCode}.`)
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}
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const totalBytes =
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Number.parseInt(response.headers["content-length"], 10) || 0;
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let downloadedBytes = 0;
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Number.parseInt(response.headers['content-length'], 10) || 0
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let downloadedBytes = 0
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await new Promise((resolve, reject) => {
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const output = createWriteStream(destinationPath);
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const output = createWriteStream(destinationPath)
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response.on("data", (chunk) => {
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downloadedBytes += chunk.length;
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response.on('data', (chunk) => {
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downloadedBytes += chunk.length
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const percent = totalBytes
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? Math.round((downloadedBytes / totalBytes) * 100)
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: null;
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: null
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sendProgress({
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phase: "downloading",
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phase: 'downloading',
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percent,
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downloadedBytes,
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totalBytes,
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message: totalBytes
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? `Downloading update (${percent}%)`
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: "Downloading update",
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});
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});
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: 'Downloading update'
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})
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})
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response.on("error", reject);
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output.on("error", reject);
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output.on("finish", resolve);
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response.pipe(output);
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});
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};
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response.on('error', reject)
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output.on('error', reject)
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output.on('finish', resolve)
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response.pipe(output)
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})
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}
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const getRunningEngine = (mainWindow) =>
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mainWindow?.renderer === "cef" ? "chromium" : "native";
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mainWindow?.renderer === 'cef' ? 'chromium' : 'native'
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const getRunningAppState = (mainWindow, settings) => ({
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version: process.env.ELECTROBUN_VERSION || null,
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branch: settings?.appUpdateRunningBranch || null,
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engine: getRunningEngine(mainWindow),
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});
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engine: getRunningEngine(mainWindow)
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})
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// Snapshot the running version/branch/engine so the next launch can tell
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// whether an update actually completed.
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const persistCurrentAppState = async (mainWindow) => {
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try {
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const settings = await getAppSettings();
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const settings = await getAppSettings()
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await setAppSettings({
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...settings,
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current: getRunningAppState(mainWindow, settings),
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});
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current: getRunningAppState(mainWindow, settings)
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})
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} catch (error) {
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console.warn("[app-update] Failed to persist current app state.", error);
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console.warn('[app-update] Failed to persist current app state.', error)
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}
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};
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}
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// Ignore missing values: a field only counts as changed when it was recorded
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// both before and after the update.
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const stateValueChanged = (previous, next) =>
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Boolean(previous) && Boolean(next) && previous !== next;
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Boolean(previous) && Boolean(next) && previous !== next
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let completedUpdateResult = null;
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let completedUpdateResult = null
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export const checkForCompletedUpdate = async (mainWindow) => {
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// Cache per process so repeated renderer calls (e.g. remounts) get the same
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// answer instead of a false negative after `current` has been rewritten.
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if (completedUpdateResult) return completedUpdateResult;
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if (completedUpdateResult) return completedUpdateResult
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try {
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const settings = await getAppSettings();
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const settings = await getAppSettings()
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const previous =
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settings?.current && typeof settings.current === "object"
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settings?.current && typeof settings.current === 'object'
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? settings.current
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: null;
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const current = getRunningAppState(mainWindow, settings);
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: null
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const current = getRunningAppState(mainWindow, settings)
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await setAppSettings({ ...settings, current });
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await setAppSettings({ ...settings, current })
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const updated =
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Boolean(previous) &&
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@ -264,137 +263,135 @@ export const checkForCompletedUpdate = async (mainWindow) => {
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stateValueChanged(previous.branch, current.branch) ||
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stateValueChanged(
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normalizeEngine(previous.engine),
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normalizeEngine(current.engine),
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));
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normalizeEngine(current.engine)
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))
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const duplicates = checkForDuplicateInstallations();
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const duplicates = checkForDuplicateInstallations()
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completedUpdateResult = { updated, previous, current, duplicates };
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completedUpdateResult = { updated, previous, current, duplicates }
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} catch (error) {
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console.warn("[app-update] Failed to check for a completed update.", error);
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console.warn('[app-update] Failed to check for a completed update.', error)
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completedUpdateResult = {
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updated: false,
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previous: null,
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current: null,
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duplicates: checkForDuplicateInstallations(),
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};
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duplicates: checkForDuplicateInstallations()
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}
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}
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return completedUpdateResult;
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};
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return completedUpdateResult
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}
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const persistInstalledUpdateSettings = async (update) => {
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try {
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const settings = await getAppSettings();
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const settings = await getAppSettings()
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const engine =
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normalizeEngine(update?.engine) ||
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normalizeEngine(settings?.appUpdateEngine) ||
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DEFAULT_UPDATE_ENGINE;
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DEFAULT_UPDATE_ENGINE
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await setAppSettings({
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...settings,
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appUpdateEngine: engine,
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...(update?.branch
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? { appUpdateRunningBranch: update.branch }
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: {}),
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});
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...(update?.branch ? { appUpdateRunningBranch: update.branch } : {})
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})
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} catch (error) {
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console.warn(
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"[app-update] Failed to persist installed update settings.",
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error,
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);
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'[app-update] Failed to persist installed update settings.',
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error
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)
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}
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};
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}
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const launchInstallerAndRestart = async (
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mainWindow,
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installerPath,
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sendProgress,
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update,
|
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update
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) => {
|
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const installerHelpers = { sendProgress, getInstallErrorMessage };
|
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const installerHelpers = { sendProgress, getInstallErrorMessage }
|
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|
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if (process.platform === "darwin") {
|
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if (process.platform === 'darwin') {
|
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await launchMacInstaller(
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mainWindow,
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installerPath,
|
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sendProgress,
|
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installerHelpers,
|
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);
|
||||
} else if (process.platform === "win32") {
|
||||
installerHelpers
|
||||
)
|
||||
} else if (process.platform === 'win32') {
|
||||
await launchWindowsInstaller(
|
||||
mainWindow,
|
||||
installerPath,
|
||||
sendProgress,
|
||||
installerHelpers,
|
||||
);
|
||||
installerHelpers
|
||||
)
|
||||
} else {
|
||||
throw new Error(`App updates are not supported on ${process.platform}.`);
|
||||
throw new Error(`App updates are not supported on ${process.platform}.`)
|
||||
}
|
||||
|
||||
await persistInstalledUpdateSettings(update);
|
||||
await persistInstalledUpdateSettings(update)
|
||||
|
||||
if (process.platform === "darwin") {
|
||||
scheduleAppRestart();
|
||||
if (process.platform === 'darwin') {
|
||||
scheduleAppRestart()
|
||||
}
|
||||
|
||||
// Give the UI a moment to show completion before the app exits.
|
||||
await new Promise((resolve) => setTimeout(resolve, 1000));
|
||||
Utils.quit();
|
||||
};
|
||||
await new Promise((resolve) => setTimeout(resolve, 500))
|
||||
Utils.quit()
|
||||
}
|
||||
|
||||
const runAppUpdate = async (mainWindow, update, sendProgress) => {
|
||||
await persistCurrentAppState(mainWindow);
|
||||
await persistCurrentAppState(mainWindow)
|
||||
|
||||
const artifact = selectUpdateArtifact(update);
|
||||
const artifact = selectUpdateArtifact(update)
|
||||
const tempDirectory = await fs.mkdtemp(
|
||||
path.join(os.tmpdir(), "farmcontrol-update-"),
|
||||
);
|
||||
const artifactName = path.basename(getArtifactName(artifact));
|
||||
const installerPath = path.join(tempDirectory, artifactName);
|
||||
path.join(os.tmpdir(), 'farmcontrol-update-')
|
||||
)
|
||||
const artifactName = path.basename(getArtifactName(artifact))
|
||||
const installerPath = path.join(tempDirectory, artifactName)
|
||||
|
||||
sendProgress({
|
||||
phase: "preparing",
|
||||
phase: 'preparing',
|
||||
percent: 0,
|
||||
artifact,
|
||||
message: "Preparing update download",
|
||||
});
|
||||
message: 'Preparing update download'
|
||||
})
|
||||
|
||||
await downloadArtifact(artifact, installerPath, sendProgress);
|
||||
await downloadArtifact(artifact, installerPath, sendProgress)
|
||||
|
||||
sendProgress({
|
||||
phase: "downloaded",
|
||||
phase: 'downloaded',
|
||||
percent: 100,
|
||||
downloadedBytes: null,
|
||||
totalBytes: null,
|
||||
artifact,
|
||||
message: "Update downloaded",
|
||||
});
|
||||
message: 'Update downloaded'
|
||||
})
|
||||
|
||||
await launchInstallerAndRestart(
|
||||
mainWindow,
|
||||
installerPath,
|
||||
sendProgress,
|
||||
update,
|
||||
);
|
||||
};
|
||||
update
|
||||
)
|
||||
}
|
||||
|
||||
export function startAppUpdate(mainWindow, update, sendProgress) {
|
||||
if (runningUpdate) return runningUpdate;
|
||||
if (runningUpdate) return runningUpdate
|
||||
|
||||
runningUpdate = runAppUpdate(mainWindow, update, sendProgress)
|
||||
.then(() => ({ ok: true }))
|
||||
.catch((error) => {
|
||||
sendProgress({
|
||||
phase: "error",
|
||||
phase: 'error',
|
||||
percent: null,
|
||||
message: error?.message || "Failed to update app.",
|
||||
});
|
||||
throw error;
|
||||
message: error?.message || 'Failed to update app.'
|
||||
})
|
||||
throw error
|
||||
})
|
||||
.finally(() => {
|
||||
runningUpdate = null;
|
||||
});
|
||||
runningUpdate = null
|
||||
})
|
||||
|
||||
return runningUpdate;
|
||||
return runningUpdate
|
||||
}
|
||||
|
||||
@ -107,7 +107,8 @@ const startWindowsInstallerProgressWatch = (
|
||||
offset = stat.size
|
||||
installerOutput += buffer.toString('utf8')
|
||||
|
||||
const { percent, message } = parseWindowsInstallerProgress(installerOutput)
|
||||
const { percent, message } =
|
||||
parseWindowsInstallerProgress(installerOutput)
|
||||
const resolvedMessage = message || 'Installing update...'
|
||||
|
||||
if (percent !== lastPercent || resolvedMessage !== lastMessage) {
|
||||
@ -142,7 +143,7 @@ const startWindowsInstallerProgressWatch = (
|
||||
poll().catch((error) => {
|
||||
console.error('[app-update] installer log poll error:', error)
|
||||
})
|
||||
}, 300)
|
||||
}, 200)
|
||||
|
||||
return async () => {
|
||||
clearInterval(intervalId)
|
||||
@ -223,12 +224,7 @@ export const launchWindowsInstaller = async (
|
||||
// /UPDATE = in-app update (stage into Farm Control.new; swap after exit)
|
||||
// /RESTARTFC = installer waits for this process to exit, swaps folders, relaunches
|
||||
// /LOG= + FARMCONTROL_INSTALL_LOG = progress log (installer:% / PHASE / STATUS)
|
||||
const installerArgs = [
|
||||
'/S',
|
||||
'/UPDATE',
|
||||
'/RESTARTFC',
|
||||
`/LOG=${logPath}`
|
||||
]
|
||||
const installerArgs = ['/S', '/UPDATE', '/RESTARTFC', `/LOG=${logPath}`]
|
||||
|
||||
const installerProcess = spawn(resolvedPath, installerArgs, {
|
||||
detached: true,
|
||||
@ -265,7 +261,10 @@ export const launchWindowsInstaller = async (
|
||||
return
|
||||
}
|
||||
|
||||
if (isWindowsInstallFailed(output) || !isWindowsInstallSuccessful(output)) {
|
||||
if (
|
||||
isWindowsInstallFailed(output) ||
|
||||
!isWindowsInstallSuccessful(output)
|
||||
) {
|
||||
settleFailure(getInstallErrorMessage(null, output))
|
||||
return
|
||||
}
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user