- Introduced a new script `generate-app-icons.mjs` to automate the generation of application and installer icons.
- Updated error messages in the Windows MSI build script and the finalize artifacts script to reference the new icon generation command.
- Refactored the pre-build process to call the new icon generation script, ensuring required icons are created before building.
- Added a new macro in `grant-users-access.nsh` to grant standard users read and execute access to the installation directory, enhancing accessibility for non-admin users.
- Updated `installer.nsh` to include the new macro during installation, ensuring proper permissions are set.
- Changed the output file from `deeplink.js` to `deeplink.exe` in the build process, improving the executable handling for the application.
- Refactored the installer script to ensure the correct command is used for the farmcontrol URI handler, enhancing functionality.
- Introduced a new script, `patch-windows-binaries.mjs`, to set the requested execution level for Windows binaries, improving security and compliance.
- Introduced a new installer icon in ICO format and a complete iconset for macOS, enhancing the visual branding of the installer.
- Updated Windows installer scripts to reference the new icon files, ensuring they are included in the installation package.
- Implemented a script to prepare the installer icons from a source image, streamlining the icon generation process for different platforms.
- Modified `farmcontrol.nsi` to define a default build number and updated branding text to reflect versioning.
- Enhanced `build-windows-nsis.ps1` to accept a build number parameter, defaulting to "dev".
- Updated `finalize-desktop-artifacts.mjs` to retrieve the build number from various sources, ensuring accurate versioning in the installer.
- Changed the default icon reference in the Windows installer from `deeplink.exe` to `launcher.exe`.
- Updated the command for opening the deeplink to use `bun.exe` with the new `deeplink.js` script.
- Refactored the deeplink build script to rename the function from `buildWindowsDeeplinkExe` to `stageWindowsDeeplink` for clarity.
- Adjusted the PowerShell script to check for the presence of `deeplink.js` instead of `deeplink.exe`, ensuring correct staging of the application.
- Modified the finalization script to reflect the new staging function for the deeplink, enhancing the build process.
- Imported `codesignMacAppBundle` function to handle code signing for macOS application bundles.
- This addition prepares the script for enhanced macOS artifact finalization, ensuring compliance with platform requirements.
- Introduced a new script to build the Windows deeplink executable, enhancing deep link handling.
- Updated the installer script to replace references from `launcher.exe` to `deeplink.exe` for better integration with the new deeplink functionality.
- Added a new `deeplink.js` file to manage deeplink processing and communication with running instances.
- Refactored single instance management to utilize the new deeplink capabilities, improving instance handling and navigation.
- Removed deprecated Windows launch argument handling to streamline the codebase.
- Standardized import statements and formatting for better code clarity.
- Simplified logic in functions for determining build environment and artifact paths.
- Enhanced error handling in artifact publishing and cleaning functions.
- Streamlined file walking and searching functions to improve maintainability.
- Updated electrobun.config.ts to include environment-based settings for macOS builds.
- Added new build scripts for Windows and macOS, including support for architecture-specific builds.
- Introduced scripts for cleaning build artifacts, managing dependencies, and ensuring core binaries are present.
- Enhanced Jenkinsfile to integrate new build processes and improve artifact management.
- Added new assets for application icons and installer configurations.
- Implemented NSIS and MSI packaging scripts for Windows installer creation.
- Updated package.json with new scripts for development and build processes, including post-installation tasks.
- Created electrobun.config.ts to define application settings and build parameters.
- Added build-macos.mjs script to handle macOS builds, including architecture targeting.
- Introduced finalize-desktop-artifacts.mjs for managing post-build processes and artifact publishing.
- Implemented pre-build.mjs for validating required files before the build process.
- Added utility scripts for managing release artifacts and syncing views.
- Established desktop-specific functionalities in the src/desktop directory, including app update handling and menu management.
- Updated .gitignore to include dist directory and test results for cleaner repository management.
- Introduced bun.lock for dependency management with Bun.