farmcontrol-ui/scripts/patch-windows-binaries.mjs
Tom Butcher 2e7d255b20
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Refactor patch-windows-binaries script to improve error handling and target specific executables
- Replaced the dynamic executable discovery with a predefined set of target executables (`launcher.exe`, `deeplink.exe`) for clarity.
- Added checks to skip missing executables and improved error handling during the patching process, enhancing robustness and user feedback.
2026-08-03 01:14:06 +01:00

48 lines
1.3 KiB
JavaScript

import { existsSync } from 'node:fs'
import path from 'node:path'
import { fileURLToPath } from 'node:url'
import rcedit from 'rcedit'
const PATCH_TARGETS = new Set(['launcher.exe', 'deeplink.exe'])
export async function patchWindowsBinaries(appDir) {
if (process.platform !== 'win32') {
return
}
const binDir = path.join(appDir, 'bin')
if (!existsSync(binDir)) {
throw new Error(`patch-windows-binaries: bin directory not found at ${binDir}`)
}
for (const executable of PATCH_TARGETS) {
const executablePath = path.join(binDir, executable)
if (!existsSync(executablePath)) {
console.warn(`patch-windows-binaries: skipping missing ${executablePath}`)
continue
}
try {
await rcedit(executablePath, {
'requested-execution-level': 'asInvoker'
})
console.log(`patch-windows-binaries: set asInvoker on ${executablePath}`)
} catch (error) {
console.warn(
`patch-windows-binaries: failed to patch ${executablePath}:`,
error instanceof Error ? error.message : error
)
}
}
}
if (process.argv[1] === fileURLToPath(import.meta.url)) {
const appDirArg = process.argv[2]
if (!appDirArg) {
console.error('Usage: bun scripts/patch-windows-binaries.mjs <app-dir>')
process.exit(1)
}
await patchWindowsBinaries(path.resolve(appDirArg))
}