farmcontrol-ui/scripts/run-electrobun-build.mjs
Tom Butcher 888c0fe38a
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Enhance build configuration and scripts for multi-platform support
- Updated electrobun.config.ts to include environment-based settings for macOS builds.
- Added new build scripts for Windows and macOS, including support for architecture-specific builds.
- Introduced scripts for cleaning build artifacts, managing dependencies, and ensuring core binaries are present.
- Enhanced Jenkinsfile to integrate new build processes and improve artifact management.
- Added new assets for application icons and installer configurations.
- Implemented NSIS and MSI packaging scripts for Windows installer creation.
- Updated package.json with new scripts for development and build processes, including post-installation tasks.
2026-08-02 00:28:33 +01:00

76 lines
1.7 KiB
JavaScript

import { spawnSync } from "node:child_process";
import path from "node:path";
import { fileURLToPath } from "node:url";
import { getReleaseArch } from "./release-artifact-utils.mjs";
const rootDir = path.resolve(path.dirname(fileURLToPath(import.meta.url)), "..");
const electrobunCli = path.join(
rootDir,
"node_modules/electrobun/src/cli/index.ts",
);
const buildEnv = process.env.ELECTROBUN_BUILD_ENV || "stable";
const targetArch = getReleaseArch(
process.env.ELECTROBUN_TARGET_ARCH ||
process.env.ELECTROBUN_FORCE_ARCH ||
process.arch,
);
const patchResult = spawnSync("bun", [path.join(rootDir, "scripts/patch-electrobun-src.mjs")], {
cwd: rootDir,
stdio: "inherit",
env: process.env,
});
if (patchResult.status !== 0) {
process.exit(patchResult.status ?? 1);
}
const ensureCoreEnv = {
...process.env,
ELECTROBUN_TARGET_ARCH: targetArch,
ELECTROBUN_FORCE_ARCH: targetArch,
};
const ensureCoreResult = spawnSync(
"bun",
[path.join(rootDir, "scripts/ensure-electrobun-core.mjs")],
{
cwd: rootDir,
stdio: "inherit",
env: ensureCoreEnv,
},
);
if (ensureCoreResult.status !== 0) {
process.exit(ensureCoreResult.status ?? 1);
}
const env = {
...process.env,
ELECTROBUN_BUILD_ENV: buildEnv,
ELECTROBUN_OS: "macos",
ELECTROBUN_ARCH: targetArch,
ELECTROBUN_FORCE_ARCH: targetArch,
ELECTROBUN_TARGET_ARCH: targetArch,
NODE_ENV: process.env.NODE_ENV || "production",
};
console.log(
`run-electrobun-build: env=${buildEnv} os=macos arch=${targetArch} (host ${getReleaseArch(process.arch)})`,
);
const result = spawnSync(
"bun",
[electrobunCli, "build", `--env=${buildEnv}`],
{
cwd: rootDir,
stdio: "inherit",
env,
},
);
if (result.status !== 0) {
process.exit(result.status ?? 1);
}