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farmcontrol/farmcontrol-ui/pipeline/head This commit looks good
- Introduced a new function `formatFullAppVersion` to format the application version and build number, improving version representation. - Updated `getRunningAppVersion` to utilize the new formatting function, ensuring accurate version information is displayed. - Refactored the `getRunningAppState` function to call `getRunningAppVersion`, enhancing clarity and maintainability of the code.
421 lines
12 KiB
JavaScript
421 lines
12 KiB
JavaScript
import { createWriteStream, promises as fs } from 'node:fs'
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import http from 'node:http'
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import https from 'node:https'
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import os from 'node:os'
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import path from 'node:path'
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import process from 'node:process'
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import { Utils } from 'electrobun/bun'
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import { launchMacInstaller } from './macappupdate.js'
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import { launchWindowsInstaller } from './winappupdate.js'
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import { checkForDuplicateInstallations } from './check-duplicate-installations.js'
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import { scheduleAppRestart } from './updater-runner.js'
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import buildInfo from '../buildInfo.json'
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import { getAppSettings, setAppSettings } from './store.js'
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const SUPPORTED_TARGETS = {
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darwin: {
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extension: '.pkg',
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osMatchers: ['darwin', 'mac', 'macos', 'osx']
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},
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win32: {
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extension: '.exe',
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osMatchers: ['win32', 'win', 'windows']
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}
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}
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const DEFAULT_UPDATE_ENGINE = 'native'
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let runningUpdate = null
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const getArtifactName = (artifact) =>
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String(artifact?.fileName || artifact?.relativePath || artifact?.url || '')
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const normalizeArch = (arch) => {
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if (arch === 'x64' || arch === 'amd64') return 'x64'
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if (arch === 'arm64' || arch === 'aarch64') return 'arm64'
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return arch
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}
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const normalizeEngine = (engine) => {
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const value = String(engine || '')
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.trim()
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.toLowerCase()
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if (value === 'chromium' || value === 'cef') return 'chromium'
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if (value === 'native') return 'native'
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return null
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}
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const artifactIsChromium = (artifact) => {
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const explicit = String(
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artifact?.engine || artifact?.renderer || ''
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).toLowerCase()
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if (explicit === 'cef' || explicit === 'chromium') return true
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if (explicit === 'native') return false
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const name = getArtifactName(artifact).toLowerCase()
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return /[-_.]cef(?:[-_.]|$)/.test(name)
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}
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const artifactMatchesEngine = (artifact, engine) => {
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const wantsChromium = normalizeEngine(engine) === 'chromium'
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return artifactIsChromium(artifact) === wantsChromium
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}
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const artifactMatchesPlatform = (artifact, target, platform, arch) => {
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const name = getArtifactName(artifact).toLowerCase()
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const normalizedArch = normalizeArch(arch)
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const artifactArch = normalizeArch(String(artifact?.arch || '').toLowerCase())
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const artifactPlatform = String(
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artifact?.platform || artifact?.os || artifact?.target || ''
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).toLowerCase()
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if (!name.endsWith(target.extension)) return false
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if (!artifact?.url) return false
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const matchesArch =
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artifactArch === normalizedArch ||
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name.includes(`-${normalizedArch}`) ||
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name.includes(`_${normalizedArch}`) ||
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name.includes(`.${normalizedArch}.`) ||
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name.includes(normalizedArch)
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const matchesOs =
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!artifactPlatform ||
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target.osMatchers.includes(artifactPlatform) ||
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target.osMatchers.some((matcher) => name.includes(matcher)) ||
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(platform === 'darwin' && name.includes('mac')) ||
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(platform === 'win32' && name.includes('win'))
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return matchesArch && matchesOs
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}
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const selectUpdateArtifact = (
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update,
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platform = process.platform,
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arch = process.arch
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) => {
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const target = SUPPORTED_TARGETS[platform]
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if (!target) {
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throw new Error(`App updates are not supported on ${platform}.`)
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}
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const engine = normalizeEngine(update?.engine) || DEFAULT_UPDATE_ENGINE
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const artifacts = Array.isArray(update?.artifacts) ? update.artifacts : []
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const matchingArtifact = artifacts.find(
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(artifact) =>
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artifactMatchesPlatform(artifact, target, platform, arch) &&
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artifactMatchesEngine(artifact, engine)
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)
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if (!matchingArtifact) {
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const engineLabel = engine === 'chromium' ? 'Chromium (cef)' : 'Native'
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throw new Error(
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`No ${target.extension} ${engineLabel} update artifact found for ${platform}/${arch}.`
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)
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}
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return matchingArtifact
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}
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const getInstallErrorMessage = (error, output = '') => {
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const combined = `${output}\n${error?.message || ''}`.trim()
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if (
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/cancel/i.test(combined) ||
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/did not grant permission/i.test(combined) ||
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/user canceled/i.test(combined)
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) {
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return 'Update installation was cancelled.'
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}
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if (/incorrect/i.test(combined)) {
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return 'The administrator password was incorrect.'
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}
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if (
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/1625/.test(combined) ||
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/forbidden by system policy/i.test(combined) ||
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/Non-assigned apps are disabled/i.test(combined)
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) {
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return 'Update installation was blocked by system policy.'
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}
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return combined || 'Failed to install update.'
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}
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const getDownloadUrl = (url, redirectCount = 0) =>
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new Promise((resolve, reject) => {
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if (redirectCount > 5) {
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reject(new Error('Too many redirects while downloading update.'))
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return
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}
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const parsedUrl = new URL(url)
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const client = parsedUrl.protocol === 'https:' ? https : http
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const request = client.get(parsedUrl, (response) => {
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const location = response.headers.location
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if (response.statusCode >= 300 && response.statusCode < 400 && location) {
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response.resume()
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resolve(
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getDownloadUrl(
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new URL(location, parsedUrl).toString(),
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redirectCount + 1
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)
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)
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return
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}
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resolve({ response, url: parsedUrl.toString() })
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})
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request.on('error', reject)
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})
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const downloadArtifact = async (artifact, destinationPath, sendProgress) => {
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const { response } = await getDownloadUrl(artifact.url)
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if (response.statusCode < 200 || response.statusCode >= 300) {
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response.resume()
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throw new Error(`Update download failed with HTTP ${response.statusCode}.`)
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}
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const totalBytes =
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Number.parseInt(response.headers['content-length'], 10) || 0
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let downloadedBytes = 0
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await new Promise((resolve, reject) => {
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const output = createWriteStream(destinationPath)
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response.on('data', (chunk) => {
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downloadedBytes += chunk.length
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const percent = totalBytes
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? Math.round((downloadedBytes / totalBytes) * 100)
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: null
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sendProgress({
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phase: 'downloading',
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percent,
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downloadedBytes,
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totalBytes,
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message: totalBytes
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? `Downloading update (${percent}%)`
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: 'Downloading update'
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})
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})
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response.on('error', reject)
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output.on('error', reject)
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output.on('finish', resolve)
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response.pipe(output)
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})
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}
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const getRunningEngine = (mainWindow) =>
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mainWindow?.renderer === 'cef' ? 'chromium' : 'native'
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const formatFullAppVersion = (version, buildNumber) => {
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const normalizedVersion = String(version || '')
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.trim()
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.replace(/^v/i, '')
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if (!normalizedVersion) return null
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const build = String(
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buildNumber || process.env.BUILD_NUMBER || process.env.VITE_BUILD_NUMBER || ''
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).trim()
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const buildSuffix =
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!build || build === 'dev' ? 'dev' : build.startsWith('b') ? build : `b${build}`
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return `v${normalizedVersion}-${buildSuffix}`
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}
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const getRunningAppVersion = () =>
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formatFullAppVersion(
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process.env.ELECTROBUN_VERSION,
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buildInfo?.buildNumber
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)
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const getRunningAppState = (mainWindow, settings) => ({
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version: getRunningAppVersion(),
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branch: settings?.appUpdateRunningBranch || null,
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engine: getRunningEngine(mainWindow)
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})
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// Snapshot the running version/branch/engine so the next launch can tell
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// whether an update actually completed.
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const persistCurrentAppState = async (mainWindow) => {
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try {
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const settings = await getAppSettings()
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await setAppSettings({
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...settings,
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current: getRunningAppState(mainWindow, settings)
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})
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} catch (error) {
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console.warn('[app-update] Failed to persist current app state.', error)
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}
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}
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// Ignore missing values: a field only counts as changed when it was recorded
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// both before and after the update.
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const stateValueChanged = (previous, next) =>
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Boolean(previous) && Boolean(next) && previous !== next
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let completedUpdateResult = null
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export const checkForCompletedUpdate = async (mainWindow) => {
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// Cache per process so repeated renderer calls (e.g. remounts) get the same
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// answer instead of a false negative after `current` has been rewritten.
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if (completedUpdateResult) return completedUpdateResult
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try {
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const settings = await getAppSettings()
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const previous =
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settings?.current && typeof settings.current === 'object'
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? settings.current
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: null
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const current = getRunningAppState(mainWindow, settings)
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await setAppSettings({ ...settings, current })
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const updated =
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Boolean(previous) &&
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(stateValueChanged(previous.version, current.version) ||
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stateValueChanged(previous.branch, current.branch) ||
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stateValueChanged(
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normalizeEngine(previous.engine),
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normalizeEngine(current.engine)
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))
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const duplicates = checkForDuplicateInstallations()
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completedUpdateResult = { updated, previous, current, duplicates }
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} catch (error) {
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console.warn('[app-update] Failed to check for a completed update.', error)
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completedUpdateResult = {
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updated: false,
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previous: null,
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current: null,
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duplicates: checkForDuplicateInstallations()
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}
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}
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return completedUpdateResult
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}
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const persistInstalledUpdateSettings = async (update) => {
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try {
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const settings = await getAppSettings()
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const engine =
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normalizeEngine(update?.engine) ||
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normalizeEngine(settings?.appUpdateEngine) ||
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DEFAULT_UPDATE_ENGINE
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await setAppSettings({
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...settings,
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appUpdateEngine: engine,
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...(update?.branch ? { appUpdateRunningBranch: update.branch } : {})
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})
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} catch (error) {
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console.warn(
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'[app-update] Failed to persist installed update settings.',
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error
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)
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}
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}
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const launchInstallerAndRestart = async (
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mainWindow,
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installerPath,
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sendProgress,
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update
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) => {
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const installerHelpers = { sendProgress, getInstallErrorMessage }
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if (process.platform === 'darwin') {
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await launchMacInstaller(
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mainWindow,
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installerPath,
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sendProgress,
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installerHelpers
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)
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} else if (process.platform === 'win32') {
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await launchWindowsInstaller(
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mainWindow,
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installerPath,
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sendProgress,
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installerHelpers
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)
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} else {
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throw new Error(`App updates are not supported on ${process.platform}.`)
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}
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await persistInstalledUpdateSettings(update)
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if (process.platform === 'darwin') {
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scheduleAppRestart()
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}
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// Give the UI a moment to show completion before the app exits.
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await new Promise((resolve) => setTimeout(resolve, 500))
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Utils.quit()
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}
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const runAppUpdate = async (mainWindow, update, sendProgress) => {
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await persistCurrentAppState(mainWindow)
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const artifact = selectUpdateArtifact(update)
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const tempDirectory = await fs.mkdtemp(
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path.join(os.tmpdir(), 'farmcontrol-update-')
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)
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const artifactName = path.basename(getArtifactName(artifact))
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const installerPath = path.join(tempDirectory, artifactName)
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sendProgress({
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phase: 'preparing',
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percent: 0,
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artifact,
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message: 'Preparing update download'
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})
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await downloadArtifact(artifact, installerPath, sendProgress)
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sendProgress({
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phase: 'downloaded',
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percent: 100,
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downloadedBytes: null,
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totalBytes: null,
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artifact,
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message: 'Update downloaded'
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})
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await launchInstallerAndRestart(
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mainWindow,
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installerPath,
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sendProgress,
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update
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)
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}
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export function startAppUpdate(mainWindow, update, sendProgress) {
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if (runningUpdate) return runningUpdate
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runningUpdate = runAppUpdate(mainWindow, update, sendProgress)
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.then(() => ({ ok: true }))
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.catch((error) => {
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sendProgress({
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phase: 'error',
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percent: null,
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message: error?.message || 'Failed to update app.'
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})
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throw error
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})
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.finally(() => {
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runningUpdate = null
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})
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return runningUpdate
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}
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