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- Changed the default icon reference in the Windows installer from `deeplink.exe` to `launcher.exe`. - Updated the command for opening the deeplink to use `bun.exe` with the new `deeplink.js` script. - Refactored the deeplink build script to rename the function from `buildWindowsDeeplinkExe` to `stageWindowsDeeplink` for clarity. - Adjusted the PowerShell script to check for the presence of `deeplink.js` instead of `deeplink.exe`, ensuring correct staging of the application. - Modified the finalization script to reflect the new staging function for the deeplink, enhancing the build process.
57 lines
1.4 KiB
JavaScript
57 lines
1.4 KiB
JavaScript
import { existsSync, mkdirSync } from 'node:fs'
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import path from 'node:path'
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import { spawnSync } from 'node:child_process'
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import { fileURLToPath } from 'node:url'
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const rootDir = path.resolve(path.dirname(fileURLToPath(import.meta.url)), '..')
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const entrypoint = path.join(rootDir, 'src/bun/deeplink.js')
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export function stageWindowsDeeplink(appDir) {
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if (!existsSync(entrypoint)) {
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throw new Error(`stage-windows-deeplink: entrypoint not found: ${entrypoint}`)
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}
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const outputPath = path.join(appDir, 'bin', 'deeplink.js')
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mkdirSync(path.dirname(outputPath), { recursive: true })
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const result = spawnSync(
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'bun',
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[
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'build',
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'--minify',
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'--target=bun',
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entrypoint,
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'--outfile',
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outputPath
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],
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{
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cwd: rootDir,
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stdio: 'inherit',
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env: process.env
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}
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)
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if (result.status !== 0) {
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throw new Error(
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`stage-windows-deeplink: bun build failed with exit code ${result.status ?? 1}`
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)
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}
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if (!existsSync(outputPath)) {
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throw new Error(`stage-windows-deeplink: output not created: ${outputPath}`)
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}
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console.log(`stage-windows-deeplink: created ${outputPath}`)
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return outputPath
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}
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if (process.argv[1] === fileURLToPath(import.meta.url)) {
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const appDirArg = process.argv[2]
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if (!appDirArg) {
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console.error('Usage: bun scripts/build-windows-deeplink.mjs <app-dir>')
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process.exit(1)
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}
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stageWindowsDeeplink(path.resolve(appDirArg))
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}
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