- Updated constructor to use socketClient instead of socketManager for better clarity. - Changed key management methods to use a consistent naming convention for setting and deleting locks. - Enhanced event listener setup to utilize socketClient for broadcasting lock updates. - Improved logging for lock and unlock operations to provide clearer insights into the locking mechanism.
107 lines
3.0 KiB
JavaScript
107 lines
3.0 KiB
JavaScript
import { etcdServer } from '../database/etcd.js';
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import log4js from 'log4js';
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import { loadConfig } from '../config.js';
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const config = loadConfig();
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// Setup logger
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const logger = log4js.getLogger('Lock Manager');
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logger.level = config.server.logLevel;
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/**
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* LockManager handles distributed locking using Etcd and broadcasts lock events via websockets.
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*/
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export class LockManager {
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constructor(socketClient) {
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this.socketClient = socketClient;
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this.setupLocksListeners();
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}
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async lockObject(object) {
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// Add a 'lock' event to the 'locks' stream
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logger.debug('Locking object:', object._id);
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try {
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await etcdServer.setKey(`/${object.type}s/${object._id}/lock`, {
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...object,
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locked: true
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});
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logger.info(`Lock event to id: ${object._id}`);
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return true;
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} catch (err) {
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logger.error(`Error adding lock event to: ${object._id}:`, err);
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throw err;
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}
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}
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async unlockObject(object) {
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// Add an 'unlock' event to the 'locks' stream
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const key = `/${object.type}s/${object._id}/lock`;
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try {
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logger.debug('Checking user can unlock:', object._id);
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const lockEvent = await etcdServer.getKey(key);
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if (lockEvent?.user === object.user) {
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logger.debug('Unlocking object:', object._id);
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await etcdServer.deleteKey(key);
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logger.info(`Unlocked object: ${object._id}`);
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return true;
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}
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} catch (err) {
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logger.error(`Error unlocking object ${object._id}:`, err);
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throw err;
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}
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}
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async getObjectLock(object) {
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// Get the current lock status of an object and broadcast it
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logger.info('Getting lock status for object:', object._id);
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try {
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const lockKey = `/${object.type}s/${object._id}/lock`;
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const lockValue = await etcdServer.getKey(lockKey);
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if (lockValue) {
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// Object is locked
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logger.debug(`Object ${object._id} is locked`);
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return {
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...lockValue,
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locked: true
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};
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} else {
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// Object is not locked
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logger.debug(`Object ${object._id} is not locked`);
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return {
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_id: object._id,
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locked: false
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};
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}
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} catch (err) {
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logger.error(`Error getting lock status for object ${object._id}:`, err);
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throw err;
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}
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}
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setupLocksListeners() {
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etcdServer.onPrefixPutEvent(
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'/locks',
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this.socketClient.id,
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(key, value) => {
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const id = key.split('/').pop();
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logger.debug('Lock object event:', id);
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this.socketManager.broadcast('notify_lock_update', {
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...value,
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locked: true
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});
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}
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);
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etcdServer.onPrefixDeleteEvent('/locks', this.socketClient.id, key => {
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const id = key.split('/').pop();
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logger.debug('Unlock object event:', id);
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this.socketManager.broadcast('notify_lock_update', {
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_id: id,
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locked: false
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});
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});
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logger.info('Subscribed to Etcd stream for lock changes.');
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}
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}
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