DESCracker/ios/DESCracker/Compute/PSCCpuEngine.h
Tom Butcher bb690f3a1f Implement initial iOS application structure for DES Cracker
- Added AppDelegate and main entry point for the application.
- Created Info.plist for application configuration.
- Introduced UI components with PSCSlaveViewController for user interaction.
- Implemented networking and computation engines (CPU and Metal) for DES cracking.
- Established asset catalog for application resources including icons and colors.
- Updated results.json to reflect new elapsed time for brute force operations.
2026-09-19 17:02:33 +01:00

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Objective-C

#import <Foundation/Foundation.h>
#import "PSCBruteEngine.h"
@interface PSCCpuEngine : NSObject <PSCBruteEngine>
@property (nonatomic, assign, readonly) NSUInteger coreCount;
- (BOOL)prepare:(NSError **)error;
@end