- Added des_bruteforce.metal file containing the implementation of the DES brute force algorithm using Metal for improved performance.
- Updated results.json to reflect the new elapsed time for brute force operations.
- Adjusted project.pbxproj to correctly reference the new Metal file and streamline project structure.
- Replaced Objective-C AppDelegate with Swift implementation for better performance and modern syntax.
- Removed legacy files (AppDelegate.h, AppDelegate.m, main.m, PSCBruteEngine.h, PSCBruteEngine.m, PSCCpuEngine.h, PSCCpuEngine.m, PSCMetalEngine.h, PSCMetalEngine.m, PSCProtocol.h, PSCProtocol.m, PSCSlaveClient.h, PSCSlaveClient.m) to streamline the codebase.
- Introduced new Compute engines (CpuEngine and MetalEngine) for enhanced brute force capabilities.
- Updated Info.plist to support multiple scenes and added scene delegate for improved lifecycle management.
- Modified results.json to reflect updated elapsed time for brute force operations.
- Created .gitignore to exclude build artifacts and dependencies.
- Added package.json and package-lock.json for project dependencies and scripts.
- Included pnpm workspace configuration for managing packages.
- Implemented TypeScript configuration in tsconfig.json.
- Added README.md with project description and usage instructions.
- Introduced native code for DES encryption and decryption in C/C++.
- Created initial decoded data structure for handling scan results.
- Established basic file structure for decoded outputs and native builds.