- Replaced Objective-C AppDelegate with Swift implementation for better performance and modern syntax.
- Removed legacy files (AppDelegate.h, AppDelegate.m, main.m, PSCBruteEngine.h, PSCBruteEngine.m, PSCCpuEngine.h, PSCCpuEngine.m, PSCMetalEngine.h, PSCMetalEngine.m, PSCProtocol.h, PSCProtocol.m, PSCSlaveClient.h, PSCSlaveClient.m) to streamline the codebase.
- Introduced new Compute engines (CpuEngine and MetalEngine) for enhanced brute force capabilities.
- Updated Info.plist to support multiple scenes and added scene delegate for improved lifecycle management.
- Modified results.json to reflect updated elapsed time for brute force operations.
- Added AppDelegate and main entry point for the application.
- Created Info.plist for application configuration.
- Introduced UI components with PSCSlaveViewController for user interaction.
- Implemented networking and computation engines (CPU and Metal) for DES cracking.
- Established asset catalog for application resources including icons and colors.
- Updated results.json to reflect new elapsed time for brute force operations.